An introduction to computer graphics, including a review of current hardware; modelling and transformations in two and three dimensions; visual realism; perspective, hidden surface elimination, and shading; colour models; applications in several fields. (Lec: 3, Lab: 0, Tut: 0)
An introduction to computer graphics, including a review of current hardware; modelling and transformations in two and three dimensions; visual realism; perspective, hidden surface elimination, and shading; colour models; applications in several fields. (Lec: 3, Lab: 0, Tut: 0)