Learners are immersed in the language of pitching in digital media through real-world contexts, guided practice, and hands-on tasks. Topics cover project proposal pitches, UI/UX design, game design, animation tools, web graphics, software development, contemporary media theories, and others.
Learners are immersed in the language of pitching in digital media through real-world contexts, guided practice, and hands-on tasks. Topics cover project proposal pitches, UI/UX design, game design, animation tools, web graphics, software development, contemporary media theories, and others.