Introduction to interactive media and media literacy skills in the digital domain; survey of technology histories, standards, and markets for industries such as multichannel TV, digital radio, video games, steaming media, epublishing, teleconferencing, and social networking. Credits 3. 3 Lecture Hours.
Introduction to interactive media and media literacy skills in the digital domain; survey of technology histories, standards, and markets for industries such as multichannel TV, digital radio, video games, steaming media, epublishing, teleconferencing, and social networking. Credits 3. 3 Lecture Hours.