Continuation of the introduction to programming and mathematical concepts underlying visual computing, with emphases on object-oriented programming and interaction; includes a graduated series of hands-on programming assignments; introduction to scripting in a 3D animation and visual effects package. Prerequisites: Grade of C or better in VIST 172 Credits 3. 2 Lecture Hours. 2 Lab Hours.
Continuation of the introduction to programming and mathematical concepts underlying visual computing, with emphases on object-oriented programming and interaction; includes a graduated series of hands-on programming assignments; introduction to scripting in a 3D animation and visual effects package. Prerequisites: Grade of C or better in VIST 172 Credits 3. 2 Lecture Hours. 2 Lab Hours.