Theory and practice of visual computer based problem solving; system tools; scripting; software design principles and practice; basics of interactive programming and interface design; development concepts and principles useful in digital art and visualization production. and upper division in Visualization Credits 4. 3 Lecture Hours. 2 Lab Hours.
Theory and practice of visual computer based problem solving; system tools; scripting; software design principles and practice; basics of interactive programming and interface design; development concepts and principles useful in digital art and visualization production. and upper division in Visualization Credits 4. 3 Lecture Hours. 2 Lab Hours.