Introduction to software used in the visual arts including 3D modeling, gaming and animation; applicable to 3D printing and rendering. Specific course content will vary based upon curriculum requirements. May be taken for credit up to two hours. Credit 1. 2 Lab Hours.
Introduction to software used in the visual arts including 3D modeling, gaming and animation; applicable to 3D printing and rendering. Specific course content will vary based upon curriculum requirements. May be taken for credit up to two hours. Credit 1. 2 Lab Hours.