Emphasis on the application of game mechanics for different genres of games; development of mechanics for mobile, VR, PC, and console games; prototyping while also deeply engaging in the subject from an analytical perspective. Prerequisites: Grade C or better in VIST 386, or approval of instructor Credits 3. 2 Lecture Hours. 2 Lab Hours.
Emphasis on the application of game mechanics for different genres of games; development of mechanics for mobile, VR, PC, and console games; prototyping while also deeply engaging in the subject from an analytical perspective. Prerequisites: Grade C or better in VIST 386, or approval of instructor Credits 3. 2 Lecture Hours. 2 Lab Hours.