Best practices for the procedural generation of geometry, visual effects, and dynamics; process of creating geometry procedurally, how to create simple dynamic effects such as cloth and destruction simulations, and the fundamentals of creating visual effects such as explosions, smoke, and other fluids. Prerequisites: Grade C or better in VIST 272; junior or senior classification Credits 3. 2 Lecture Hours. 2 Lab Hours.
Best practices for the procedural generation of geometry, visual effects, and dynamics; process of creating geometry procedurally, how to create simple dynamic effects such as cloth and destruction simulations, and the fundamentals of creating visual effects such as explosions, smoke, and other fluids. Prerequisites: Grade C or better in VIST 272; junior or senior classification Credits 3. 2 Lecture Hours. 2 Lab Hours.