Languages and techniques useful for the creation of real time virtual environments; definition of formal scene description structures; modeling and transformation techniques; simulation techniques; behaviors and message passing; user interaction and animation; multi-user environments; creating virtual interfaces; scripting techniques. Prerequisites: Graduate classification in visualization or approval of instructor Credits 3. 3 Lecture Hours.
Languages and techniques useful for the creation of real time virtual environments; definition of formal scene description structures; modeling and transformation techniques; simulation techniques; behaviors and message passing; user interaction and animation; multi-user environments; creating virtual interfaces; scripting techniques. Prerequisites: Graduate classification in visualization or approval of instructor Credits 3. 3 Lecture Hours.