Theory and experimental techniques for computer graphics, animation, video, and other forms of electronic visualization including innovative hardware and software systems, artificial life, virtual reality, volume methods and hypermedia. May be taken twice. Credits 3. 2 Lecture Hours. 2 Lab Hours.
Theory and experimental techniques for computer graphics, animation, video, and other forms of electronic visualization including innovative hardware and software systems, artificial life, virtual reality, volume methods and hypermedia. May be taken twice. Credits 3. 2 Lecture Hours. 2 Lab Hours.