Students learn the concept of software engineering design process and principles in the context of product development and evaluation. Students are introduced with various modeling techniques of UML used in software design process to illustrate modularity and decomposition, components and their interface. Students learn to model the static and dynamic behavior of the software product. Students explore theoretical aspects, and practical techniques to develop software architecture. Students explore the concept of design patterns. Prerequisite: ENGR 2000 with a minimum grade of C or better.
Students learn the concept of software engineering design process and principles in the context of product development and evaluation. Students are introduced with various modeling techniques of UML used in software design process to illustrate modularity and decomposition, components and their interface. Students learn to model the static and dynamic behavior of the software product. Students explore theoretical aspects, and practical techniques to develop software architecture. Students explore the concept of design patterns. Prerequisite: ENGR 2000 with a minimum grade of C or better.