Students are introduced to the concept of agile process methodology in the domain of game development. Students learn the scrum process and role of sprints and a scrum approach to teams. Students learn the activities of collecting user stories, agile planning, agile design, release management, quality assurance and production. Students explore agile framework encompassing governance, project and iteration management, and technical practices. Students work on a small project to apply agile methodologies to develop a small scale game. Prerequisite: SENG 3120 with a minimum grade of C or better
Students are introduced to the concept of agile process methodology in the domain of game development. Students learn the scrum process and role of sprints and a scrum approach to teams. Students learn the activities of collecting user stories, agile planning, agile design, release management, quality assurance and production. Students explore agile framework encompassing governance, project and iteration management, and technical practices. Students work on a small project to apply agile methodologies to develop a small scale game. Prerequisite: SENG 3120 with a minimum grade of C or better