An introduction to algorithms and theory behind computer programs that solve puzzles (mazes, peg solitaire, etc.) or play games (chess, Go, Hex, etc.). This course is intended for a general audience. Prerequisite: any 200-level Computing Science course.
An introduction to algorithms and theory behind computer programs that solve puzzles (mazes, peg solitaire, etc.) or play games (chess, Go, Hex, etc.). This course is intended for a general audience. Prerequisite: any 200-level Computing Science course.