2D and 3D transformation; 3D modeling and viewing; illumination models and shading methods; texture mapping; ray tracing. Prerequisites: CMPUT 204 or 275, 301; one of CMPUT 340, 418 or equivalent knowledge, and MATH 214.
2D and 3D transformation; 3D modeling and viewing; illumination models and shading methods; texture mapping; ray tracing. Prerequisites: CMPUT 204 or 275, 301; one of CMPUT 340, 418 or equivalent knowledge, and MATH 214.