Business, technological, social, and ethical issues of digital entertainment introduced and framed though historical exploration and critical analysis of economics, technical innovations, social demands, and ethical constraints involved. This course is not eligible for Credit/D/Fail grading.
Business, technological, social, and ethical issues of digital entertainment introduced and framed though historical exploration and critical analysis of economics, technical innovations, social demands, and ethical constraints involved. This course is not eligible for Credit/D/Fail grading.