This course invites students to work with their hands, learning to create with a variety of modern 'maker' methods (arduinos, raspberry pis, laser-cutters, 3D design programs, printing and scanning, photogrammetry, digital printmaking, virtual reality and augmented reality platforms). Each student will select at least two of these methods to create and build a project of their own devising. Students will read about design methods and critical theories of making, build a prototype through an iterative development process, and present their project, all while maintaining a reflective journal that critically engages with the theories presented in class and relates them to their chosen materials, methods, and/or media.
This course invites students to work with their hands, learning to create with a variety of modern 'maker' methods (arduinos, raspberry pis, laser-cutters, 3D design programs, printing and scanning, photogrammetry, digital printmaking, virtual reality and augmented reality platforms). Each student will select at least two of these methods to create and build a project of their own devising. Students will read about design methods and critical theories of making, build a prototype through an iterative development process, and present their project, all while maintaining a reflective journal that critically engages with the theories presented in class and relates them to their chosen materials, methods, and/or media.