This course teaches students the fundamental skills necessary to evaluate play experience, generate actionable insights, and report and communicate relevant findings. A foundational introduction to games user research (GUR), this course is an introductory class of interest to students interested in games evaluation or research. Evaluation processes, pipelines, and methodologies (including expert evaluation, qualitative and quantitative methods with users, and data analytics) will be covered. Professional skills (e.g., communication, listening, reporting) will be introduced. Weekly hours: 3 Lecture hours
This course teaches students the fundamental skills necessary to evaluate play experience, generate actionable insights, and report and communicate relevant findings. A foundational introduction to games user research (GUR), this course is an introductory class of interest to students interested in games evaluation or research. Evaluation processes, pipelines, and methodologies (including expert evaluation, qualitative and quantitative methods with users, and data analytics) will be covered. Professional skills (e.g., communication, listening, reporting) will be introduced. Weekly hours: 3 Lecture hours